So, having got kludge3d to the “starts, but doesn’t work” stage, I need to start implementing all the bits that got commented out along the way. For example, there are no menus because the method that was being used (GtkItemFactory) is deprecated (and so is a pain to compile) – time to move to the current methods.
Which would be great if the docs were clear for my use case.
See, I don’t want to just move the whole application over to a Glade designed interface, or use GtkApplication. The sane choice (I thought) was bring things over in a working, if minimal state.
So, I can use glade to build a menubar, save the result to xml. Then I’m failing to add the GObject I load out of the GtkBuilder to the application window I’ve created manually. And every tutorial assumes that I plan to just move everything to glade.
Frustrated, and considering my options…