Porting to GTK+3

For a long time I’ve used kludge3d as the basis for a geometry editing front end to my DPS program. kludge3d is a GTK+2.x app using gtkglext for OpenGL access and I regularly used it under windows and Linux.

Now, kludge3d hasn’t had much upstream development (last release 22/8/2004). That said, I’ve been able to keep it useful against the GTK+2.x series. However recently, getting a GTK+2.x bundle and adding gtkglext to is under windows has become too hard.

Its time to move to GTK+3.0.

First up, oh no, GTK has picked gtkglarea instead of gtkglext. More code churn.

However, though there is lots of code just stubbed out, I at least have a kludge3d binary launching under Linux:

kludge3d_gtk3.x_01